GRA410 Exhibition Design

4 ECTS - 2-2 Duration (T+A)- 8. Semester- 3 National Credit

Information

Code GRA410
Name Exhibition Design
Term 2022-2023 Academic Year
Semester 8. Semester
Duration (T+A) 2-2 (T-A) (17 Week)
ECTS 4 ECTS
National Credit 3 National Credit
Teaching Language Türkçe
Level Lisans Dersi
Type Normal
Mode of study Yüz Yüze Öğretim
Catalog Information Coordinator Öğr. Gör.Dr. MUSTAFA CAN KIZGINDEMİR
Course Instructor Öğr. Gör.Dr. MUSTAFA CAN KIZGINDEMİR (A Group) (Ins. in Charge)


Course Goal / Objective

Experiencing the designing process of Exibitions. Creating Exibition Designs with the Information Design doctrine and Graphic Design Language. Writing design scenaries through the gatherd data and visuallizing these scenaries on creativity, unicness and the readiblity levels.

Course Content

Creating scenaries to use on communication design; to transfer the scenaries to a exibitional content; direction of this content in the design finction.

Course Precondition

None

Resources

What is Exhibition Design?, Jan Lorenc - Lee Skolnick - Craig Berger Visual Display of Quantitative Information, Edward Tufte Wayfinding and Signage Design, Chris Calori Wayshowing, Per Mollerup Türkiye Sergicilik ve Fuarcılık Tarihi, Gökhan Akçura Grafik Tasarım Kuramı, Helen Armstrong Pictograms Icons and Signs, Hübner - Abdullah

Notes

What is Exhibition Design?, Jan Lorenc - Lee Skolnick - Craig Berger Visual Display of Quantitative Information, Edward Tufte Wayfinding and Signage Design, Chris Calori Wayshowing, Per Mollerup Türkiye Sergicilik ve Fuarcılık Tarihi, Gökhan Akçura Grafik Tasarım Kuramı, Helen Armstrong Pictograms Icons and Signs, Hübner - Abdullah


Course Learning Outcomes

Order Course Learning Outcomes
LO01 To be able to see the graphic design platforms with a wide range of perspective.
LO02 To have information about scenary based comunication design.
LO03 To make correct classifications and organize them to transmit the informations to the target audience visually at the experience design level.
LO04 To be able to direct the process of experiencing the scenary by using the graphic design language.
LO05 To be able to direct the balance between interface and the strategical design. Bilgilendirme tasarımının genel ilkelerinden yararlanabilmesi.


Relation with Program Learning Outcome

Order Type Program Learning Outcomes Level
PLO01 Bilgi - Kuramsal, Olgusal Has knowledge about the basic elements and principles of Art and Design. 2
PLO02 Bilgi - Kuramsal, Olgusal Recognition of national/international artistic and cultural elements which can effect Graphic design practices. 4
PLO03 Bilgi - Kuramsal, Olgusal Identification of communication methods, communication elements and mass communication media 4
PLO04 Bilgi - Kuramsal, Olgusal Using research methods, techniques and dialectic to make access to information.
PLO05 Beceriler - Bilişsel, Uygulamalı It uses the basic principles of art and design such as color, hierarchy, size and scale. 4
PLO06 Beceriler - Bilişsel, Uygulamalı Following and using the current applications, innovations and technological devolopments in line with the visual communication world. 4
PLO07 Beceriler - Bilişsel, Uygulamalı Using different materials, paints and technological tools in the process of design.
PLO08 Beceriler - Bilişsel, Uygulamalı Using the information of ther field with the practices of other diciplines. 3
PLO09 Yetkinlikler - Bağımsız Çalışabilme ve Sorumluluk Alabilme Yetkinliği Have the skills to work effectively and take responsibility individually and in groups. 3
PLO10 Yetkinlikler - Bağımsız Çalışabilme ve Sorumluluk Alabilme Yetkinliği Taking responsibility in the use of correct language when designing. 4
PLO11 Yetkinlikler - Bağımsız Çalışabilme ve Sorumluluk Alabilme Yetkinliği Understands the importance of a planned, meticulous and disciplined design process.
PLO12 Yetkinlikler - Öğrenme Yetkinliği Gains the ability to read, understand and interpret what is read, and evaluate it with a critical approach.
PLO13 Yetkinlikler - Öğrenme Yetkinliği Operating information and communication technologies effectively, both in learning process and design process. 3
PLO14 Yetkinlikler - İletişim ve Sosyal Yetkinlik Creating designs that serve its purpose, communicates successfully and reaches the target audience. 5
PLO15 Yetkinlikler - İletişim ve Sosyal Yetkinlik Having the self-confidence and ability of communicating, written, orally and visually.
PLO16 Yetkinlikler - İletişim ve Sosyal Yetkinlik Have the ability to communicate well with colleagues, employers and individuals to whom they serve. 3
PLO17 Yetkinlikler - İletişim ve Sosyal Yetkinlik Being competent in at least one foreign language to be able to understand and communicate in the field.
PLO18 Yetkinlikler - Alana Özgü Yetkinlik Being a responsible citizen with his/her awareness of social, cultural, scientific and artistic values. 3
PLO19 Yetkinlikler - Alana Özgü Yetkinlik Being aware of the role and importance of graphic design in social life. 4
PLO20 Yetkinlikler - Alana Özgü Yetkinlik Showing personal and professional care in protecting the environment and defending the ethical and legal values of the profession. 3
PLO21 Yetkinlikler - Alana Özgü Yetkinlik Prepares creative, original, economical, aesthetic alternative drafts for visual communication problems. 5


Week Plan

Week Topic Preparation Methods
1 Scenary Based Design Reading the source Öğretim Yöntemleri:
Anlatım
2 Introduction to Exibition Design and Museums Sample Design Review Öğretim Yöntemleri:
Alıştırma ve Uygulama
3 Project 01: Designing a Contemporary Exibition, Determination on the subject, Gathering the information Research and Review of Sample Design Öğretim Yöntemleri:
Alıştırma ve Uygulama, Beyin Fırtınası
4 Project 01- Sketches for visualization of the content Design Sketches Öğretim Yöntemleri:
Alıştırma ve Uygulama
5 Project 01- Critics on Design Process 1 Design Sketches Öğretim Yöntemleri:
Alıştırma ve Uygulama
6 Project 01- Simulations of the final designs 2 Design Works Öğretim Yöntemleri:
Alıştırma ve Uygulama
7 Proje 01-Design works on digital platform Design Works Öğretim Yöntemleri:
Alıştırma ve Uygulama
8 Midterm review: Deadline fort he 1st project Preparetion for the Presentation Öğretim Yöntemleri:
Alıştırma ve Uygulama
9 Project 02: Temporary Exibition Desgin, Determination on the subject, Gathering the information Design Sketches Öğretim Yöntemleri:
Alıştırma ve Uygulama, Beyin Fırtınası
10 Proje 02-Gathering and classification the informations Design Works Öğretim Yöntemleri:
Alıştırma ve Uygulama
11 Proje 02-Working on Design Scenary, Planning the Sencronation with the Interfaces Design Works Öğretim Yöntemleri:
Alıştırma ve Uygulama
12 Proje 02-Sketching ve Buiding tne visuals Design Works Öğretim Yöntemleri:
Alıştırma ve Uygulama
13 Proje 02-Interface Designs and simulations of the space 1 Design Works Öğretim Yöntemleri:
Alıştırma ve Uygulama
14 Proje 02-Interface Designs and simulations of the space 2 Design Works Öğretim Yöntemleri:
Alıştırma ve Uygulama
15 Finalization of the application studies, preparation for the presentation Design Works Öğretim Yöntemleri:
Alıştırma ve Uygulama
16 Final exam Preparetion for the Presentation Ölçme Yöntemleri:
Proje / Tasarım
17 Final exam Preparetion for the Presentation Ölçme Yöntemleri:
Proje / Tasarım


Student Workload - ECTS

Works Number Time (Hour) Workload (Hour)
Course Related Works
Class Time (Exam weeks are excluded) 14 4 56
Out of Class Study (Preliminary Work, Practice) 14 2 28
Assesment Related Works
Homeworks, Projects, Others 0 0 0
Mid-term Exams (Written, Oral, etc.) 1 8 8
Final Exam 1 16 16
Total Workload (Hour) 108
Total Workload / 25 (h) 4,32
ECTS 4 ECTS

Update Time: 17.11.2022 09:23