Information
Code | GRS218 |
Name | Computer Aided Design 2 |
Term | 2024-2025 Academic Year |
Semester | 4. Semester |
Duration (T+A) | 2-2 (T-A) (17 Week) |
ECTS | 4 ECTS |
National Credit | 3 National Credit |
Teaching Language | Türkçe |
Level | Lisans Dersi |
Type | Normal |
Label | E Elective |
Mode of study | Yüz Yüze Öğretim |
Catalog Information Coordinator | Öğr. Gör. DERVİŞ İLKER GÜL |
Course Instructor |
Öğr. Gör. DERVİŞ İLKER GÜL
(A Group)
(Ins. in Charge)
|
Course Goal / Objective
Continuously improving and evolving technology, graphics-based computer programs and computer equipment with a variety of graphic design makes it easy to work in the field. Using the techniques of designs and patterns that make up the basic design of the student, taking advantage of the software and hardware design and development aimed able to transfer to a computer.
Course Content
Basic drawing techniques, Basic design knowledge, Graph-based computer programs and applications.
Course Precondition
None
Resources
Weill, A. (2007). Graphic design. Istanbul, Yapı Kredi Publications Twemlow, A. (2008). What is Graphic Design for? Istanbul, Feed Publication. Barber, B. (2007). Secrets of Drawing, Advanced Charcoal Techniques, Mira Publishing. Ucar, T.F. (2004). Visual Communication and Graphic Design. Istanbul, Revolution Bookstore. Öztuna, H. Y. (2007). Basic Design in Visual Communication, Tibyan Publishing.
Notes
Weill, A. (2007). Graphic design. Istanbul, Yapı Kredi Publications Twemlow, A. (2008). What is Graphic Design for? Istanbul, Feed Publication. Barber, B. (2007). Secrets of Drawing, Advanced Charcoal Techniques, Mira Publishing. Ucar, T.F. (2004). Visual Communication and Graphic Design. Istanbul, Revolution Bookstore. Öztuna, H. Y. (2007). Basic Design in Visual Communication, Tibyan Publishing.
Course Learning Outcomes
Order | Course Learning Outcomes |
---|---|
LO01 | Learn how to use the theoretical and practical design information. |
LO02 | Migrating application design, learn to take advantage of computer hardware and software. |
LO03 | Linear, pixel-based, and with the help of computer programs for editing purposes and to finalize the design that you can transfer the digital environment to learn. |
LO04 | Design to learn to solve difficulties encountered in implementing the digital environment. |
LO05 | The application of theoretical knowledge (practical) information matching the learned. |
Relation with Program Learning Outcome
Order | Type | Program Learning Outcomes | Level |
---|---|---|---|
PLO01 | Bilgi - Kuramsal, Olgusal | Defines and explains the basic elements and principles of art and design. | |
PLO02 | Bilgi - Kuramsal, Olgusal | Analyses national and international artistic and cultural elements that may affect graphic design applications. | |
PLO03 | Bilgi - Kuramsal, Olgusal | Defines and compares mass communication media, communication methods and communication elements. | |
PLO04 | Bilgi - Kuramsal, Olgusal | Defines and applies research, information retrieval and critical thinking methods. | |
PLO05 | Beceriler - Bilişsel, Uygulamalı | Applies the principles of colour, hierarchy, size and scale of art and design in the design process. | |
PLO06 | Beceriler - Bilişsel, Uygulamalı | Follows technological developments in visual communication and applies them in design processes. | 5 |
PLO07 | Beceriler - Bilişsel, Uygulamalı | Uses different materials, paints and technological tools and equipment consciously in the design process. | |
PLO08 | Beceriler - Bilişsel, Uygulamalı | Integrates graphic design knowledge with the knowledge of different disciplines and applies it to the design process. | 3 |
PLO09 | Yetkinlikler - Bağımsız Çalışabilme ve Sorumluluk Alabilme Yetkinliği | Takes an active role in individual and group work and fulfils its responsibilities. | |
PLO10 | Yetkinlikler - Bağımsız Çalışabilme ve Sorumluluk Alabilme Yetkinliği | Provides consistency in written and visual communication by using grammar correctly. | 2 |
PLO11 | Yetkinlikler - Bağımsız Çalışabilme ve Sorumluluk Alabilme Yetkinliği | Develops and applies a planned, meticulous and disciplined working approach in the design process. | 5 |
PLO12 | Yetkinlikler - Öğrenme Yetkinliği | Understands, interprets and critically evaluates the texts they read. | |
PLO13 | Yetkinlikler - Öğrenme Yetkinliği | Uses information and communication technologies effectively and consciously in learning and design processes. | 5 |
PLO14 | Yetkinlikler - İletişim ve Sosyal Yetkinlik | Creates effective and functional designs that reach the target audience. | 4 |
PLO15 | Yetkinlikler - İletişim ve Sosyal Yetkinlik | Uses oral, written and visual communication skills effectively. | |
PLO16 | Yetkinlikler - İletişim ve Sosyal Yetkinlik | Establishes professional and effective communication with colleagues, employers and individuals to whom they provide services. | 3 |
PLO17 | Yetkinlikler - İletişim ve Sosyal Yetkinlik | Uses foreign language skills to follow the developments in the field and communicate at professional level. | |
PLO18 | Yetkinlikler - Alana Özgü Yetkinlik | Develops design approaches sensitive to social, cultural, scientific and artistic values. | 3 |
PLO19 | Yetkinlikler - Alana Özgü Yetkinlik | Analyses the place and effects of graphic design profession in social life. | 3 |
PLO20 | Yetkinlikler - Alana Özgü Yetkinlik | Defends the ethical and legal values of the graphic design profession and adopts environmentally sensitive design approaches. | 3 |
PLO21 | Yetkinlikler - Alana Özgü Yetkinlik | Produces creative, original, economic and aesthetic solutions for visual communication problems. | 5 |
Week Plan
Week | Topic | Preparation | Methods |
---|---|---|---|
1 | Giving information about the operational plan of the course and semester. Notification of resources. | Practice, designing | Öğretim Yöntemleri: Anlatım, Alıştırma ve Uygulama |
2 | The first project on the classroom discussion - brainstorming. Elaboration of the project by each student. | Practice, designing | Öğretim Yöntemleri: Anlatım, Alıştırma ve Uygulama, Beyin Fırtınası |
3 | Basic knowledge of graphic design and use of technical information acquired in the early sketches for the project to work. Discussion of the evaluation of the sketches. | Practice, designing | Öğretim Yöntemleri: Anlatım, Alıştırma ve Uygulama |
4 | Use of basic knowledge of graphic design sketches Review: Composition, color, texture, semantic integrity, and functionality issues such as typography, through the examination of sketches method of classroom discussion. | Practice, designing | Öğretim Yöntemleri: Anlatım, Alıştırma ve Uygulama |
5 | Vector of the project, with the help of computer programs based on pixels and layout be computerized. | Practice, designing | Öğretim Yöntemleri: Anlatım, Alıştırma ve Uygulama |
6 | Transfer of the project to the computer environment by means of computer programs for vector, pixel and layout (continued). | Practice, designing | Öğretim Yöntemleri: Anlatım, Alıştırma ve Uygulama |
7 | Part of the finalization of the project is transferred to the computer. Analysis of the project. Classroom discussion / evaluation study. | Practice, designing | Öğretim Yöntemleri: Anlatım, Alıştırma ve Uygulama |
8 | Mid-Term Review | Practice, designing | Öğretim Yöntemleri: Anlatım, Alıştırma ve Uygulama |
9 | Reproduction of the project work. | Practice, designing | Öğretim Yöntemleri: Anlatım, Alıştırma ve Uygulama |
10 | Giving information about the second project. Work brainstorming discussion. Project to sketches. | Practice, designing | Öğretim Yöntemleri: Anlatım, Alıştırma ve Uygulama, Tartışma, Beyin Fırtınası |
11 | Transfer of the second project to the computer environment with the aid of vector, pixel based and editing programs. | Practice, designing | Öğretim Yöntemleri: Anlatım, Alıştırma ve Uygulama |
12 | Converting and applying the second project to the computer environment with the aid of vector, pixel based and editing programs. | Practice, designing | Öğretim Yöntemleri: Anlatım, Alıştırma ve Uygulama |
13 | Giving information about the third project. Work brainstorming discussion. Project to sketches. | Practice, designing | Öğretim Yöntemleri: Anlatım, Alıştırma ve Uygulama, Beyin Fırtınası, Tartışma |
14 | Vector, pixel-based, and with the help of programs aimed at regulating the transfer of the project to a computer. | Practice, designing | Öğretim Yöntemleri: Anlatım, Alıştırma ve Uygulama |
15 | Vector, pixel-based and aimed at regulating the transposition and implementation of programs to the computer with the help of the conclusion of the project. | Practice, designing | Öğretim Yöntemleri: Anlatım, Alıştırma ve Uygulama |
16 | Term Exams | Practice, designing | Ölçme Yöntemleri: Proje / Tasarım |
17 | Term Exams | Practice, designing | Ölçme Yöntemleri: Proje / Tasarım |
Student Workload - ECTS
Works | Number | Time (Hour) | Workload (Hour) |
---|---|---|---|
Course Related Works | |||
Class Time (Exam weeks are excluded) | 14 | 4 | 56 |
Out of Class Study (Preliminary Work, Practice) | 14 | 2 | 28 |
Assesment Related Works | |||
Homeworks, Projects, Others | 0 | 0 | 0 |
Mid-term Exams (Written, Oral, etc.) | 1 | 8 | 8 |
Final Exam | 1 | 16 | 16 |
Total Workload (Hour) | 108 | ||
Total Workload / 25 (h) | 4,32 | ||
ECTS | 4 ECTS |