CENG0049 Deep Reinforcement Learning

6 ECTS - 3-0 Duration (T+A)- . Semester- 3 National Credit

Information

Code CENG0049
Name Deep Reinforcement Learning
Term 2024-2025 Academic Year
Term Fall
Duration (T+A) 3-0 (T-A) (17 Week)
ECTS 6 ECTS
National Credit 3 National Credit
Teaching Language Türkçe
Level Doktora Dersi
Type Normal
Mode of study Yüz Yüze Öğretim
Catalog Information Coordinator Mehmet SARIGÜL
Course Instructor Mehmet SARIGÜL (A Group) (Ins. in Charge)


Course Goal / Objective

The goal of a Deep Reinforcement Learning course is to provide students with a comprehensive understanding of the principles, algorithms, and applications of reinforcement learning (RL) in combination with deep learning techniques. The course aims to equip students with the knowledge and skills necessary to design, implement, and deploy deep RL algorithms to solve complex sequential decision-making problems.

Course Content

This course covers the Introduction to Reinforcement Learning, Basics of Deep Learning, Deep Q-Networks (DQN), Q-Learning and value-based methods, Experience replay and target networks, Extensions and improvements to DQN (e.g., Double DQN, Dueling DQN), Policy Gradient Methods, Proximal Policy Optimization (PPO), Trust Region Policy Optimization (TRPO), Proximal Policy Optimization algorithms, Exploration and Exploitation, Exploration in deep reinforcement learning, Model-Based Reinforcement Learning, Advanced Topics in Deep RL, Deep RL for Robotics and Control, Deep RL in Natural Language Processing, Deep RL in Game Playing, Deep RL agents for game playing (e.g., AlphaGo, AlphaZero), Techniques for value function estimation in games, Monte Carlo methods and tree search algorithms, Ethical and Societal Considerations, Research Papers and Recent Advancements.

Course Precondition

Knowledge of basic programming, linear algebra, and probability theory.

Resources

Sewak, M. (2019). Deep reinforcement learning. Singapore: Springer Singapore.

Notes

Sutton, Richard S., and Andrew G. Barto. Reinforcement learning: An introduction. MIT press, 2018.


Course Learning Outcomes

Order Course Learning Outcomes
LO01 Understanding of the fundamentals of deep reinforcement learning
LO02 Proficiency in Deep Learning Techniques
LO03 Knowledge of Deep Reinforcement Learning Algorithms
LO04 Ability to Implement Deep RL Algorithms


Relation with Program Learning Outcome

Order Type Program Learning Outcomes Level
PLO01 Bilgi - Kuramsal, Olgusal On the basis of the competencies gained at the undergraduate level, it has an advanced level of knowledge and understanding that provides the basis for original studies in the field of Computer Engineering. 3
PLO02 Bilgi - Kuramsal, Olgusal By reaching scientific knowledge in the field of engineering, he/she reaches the knowledge in depth and depth, evaluates, interprets and applies the information. 3
PLO03 Yetkinlikler - Öğrenme Yetkinliği Being aware of the new and developing practices of his / her profession and examining and learning when necessary. 3
PLO04 Yetkinlikler - Öğrenme Yetkinliği Constructs engineering problems, develops methods to solve them and applies innovative methods in solutions. 2
PLO05 Yetkinlikler - Öğrenme Yetkinliği Designs and applies analytical, modeling and experimental based researches, analyzes and interprets complex situations encountered in this process. 3
PLO06 Yetkinlikler - Öğrenme Yetkinliği Develops new and / or original ideas and methods, develops innovative solutions in system, part or process design. 2
PLO07 Beceriler - Bilişsel, Uygulamalı Has the skills of learning. 2
PLO08 Beceriler - Bilişsel, Uygulamalı Being aware of new and emerging applications of Computer Engineering examines and learns them if necessary. 3
PLO09 Beceriler - Bilişsel, Uygulamalı Transmits the processes and results of their studies in written or oral form in the national and international environments outside or outside the field of Computer Engineering.
PLO10 Beceriler - Bilişsel, Uygulamalı Has comprehensive knowledge about current techniques and methods and their limitations in Computer Engineering. 1
PLO11 Beceriler - Bilişsel, Uygulamalı Uses information and communication technologies at an advanced level interactively with computer software required by Computer Engineering. 2
PLO12 Bilgi - Kuramsal, Olgusal Observes social, scientific and ethical values in all professional activities. 2


Week Plan

Week Topic Preparation Methods
1 Introduction to reinforcement learning principles and terminology. Reading the lecture notes Öğretim Yöntemleri:
Anlatım
2 Basics of deep learning, including artificial neural networks and training techniques. Reading the lecture notes Öğretim Yöntemleri:
Anlatım
3 Q-Learning and value-based methods in reinforcement learning. Reading the lecture notes Öğretim Yöntemleri:
Anlatım
4 Deep Q-Networks (DQN) and experience replay. Reading the lecture notes Öğretim Yöntemleri:
Anlatım
5 Policy optimization and the REINFORCE algorithm. Reading the lecture notes Öğretim Yöntemleri:
Anlatım
6 Actor-Critic methods and advantage functions. Reading the lecture notes Öğretim Yöntemleri:
Anlatım
7 Proximal Policy Optimization (PPO) and policy gradients. Reading the lecture notes Öğretim Yöntemleri:
Anlatım
8 Mid-Term Exam Ölçme Yöntemleri:
Yazılı Sınav
9 Exploration and exploitation trade-offs in deep RL. Reading the lecture notes Öğretim Yöntemleri:
Anlatım
10 Model-based reinforcement learning and model learning techniques. Reading the lecture notes Öğretim Yöntemleri:
Anlatım
11 Monte Carlo Tree Search and its applications. Reading the lecture notes Öğretim Yöntemleri:
Anlatım
12 Advanced topics in deep RL, such as hierarchical RL or meta-learning. Reading the lecture notes Öğretim Yöntemleri:
Anlatım
13 Deep RL for robotics and control systems. Reading the lecture notes Öğretim Yöntemleri:
Anlatım
14 Deep RL for game playing and game theory. Reading the lecture notes Öğretim Yöntemleri:
Anlatım
15 Review Reading the lecture notes Öğretim Yöntemleri:
Anlatım
16 Term Exams Ölçme Yöntemleri:
Yazılı Sınav
17 Term Exams Ölçme Yöntemleri:
Yazılı Sınav


Student Workload - ECTS

Works Number Time (Hour) Workload (Hour)
Course Related Works
Class Time (Exam weeks are excluded) 14 3 42
Out of Class Study (Preliminary Work, Practice) 14 5 70
Assesment Related Works
Homeworks, Projects, Others 0 0 0
Mid-term Exams (Written, Oral, etc.) 1 14 14
Final Exam 1 28 28
Total Workload (Hour) 154
Total Workload / 25 (h) 6,16
ECTS 6 ECTS

Update Time: 24.05.2024 05:00