CENG603 Human-Centered Design Methods

6 ECTS - 3-0 Duration (T+A)- . Semester- 3 National Credit

Information

Unit INSTITUTE OF NATURAL AND APPLIED SCIENCES
COMPUTER ENGINEERING (PhD) (ENGLISH)
Code CENG603
Name Human-Centered Design Methods
Term 2025-2026 Academic Year
Term Spring
Duration (T+A) 3-0 (T-A) (17 Week)
ECTS 6 ECTS
National Credit 3 National Credit
Teaching Language İngilizce
Level Doktora Dersi
Type Normal
Mode of study Yüz Yüze Öğretim
Catalog Information Coordinator Dr. Öğr. Üyesi Elif Emel FIRAT
Course Instructor
The current term course schedule has not been prepared yet.


Course Goal / Objective

The course goal is to equip students with a comprehensive understanding of human-centered design methods within the context of UI/UX design, emphasizing theoretical knowledge and practical application.

Course Content

The course focuses on user research, ideation, prototyping, and evaluation, students will develop the skills and mindset necessary to create innovative and user-centric digital experiences. By integrating readings from seminal texts and engaging in hands-on projects, students will emerge with the ability to critically analyze design challenges and develop effective solutions grounded in empathy and usability.

Course Precondition

Familiarity with basic research methods and digital design tools.

Resources

Innovating for People Handbook of Human-Centered Design Methods By LUMA Institute, The Field Guide to Human-Centered Design by IDEO.org

Notes

Innovating for People Handbook of Human-Centered Design Methods By LUMA Institute, The Field Guide to Human-Centered Design by IDEO.org


Course Learning Outcomes

Order Course Learning Outcomes
LO01 Understand the principles and theoretical frameworks of human-centered design.
LO02 Gain proficiency in conducting user research, including interviews, surveys, and observations.
LO03 Apply UI/UX design principles to create intuitive and user-friendly digital interfaces
LO04 Develop skills in ideation, prototyping, and iteration to address user needs and solve design challenges
LO05 Demonstrate the ability to evaluate design solutions


Relation with Program Learning Outcome

Order Type Program Learning Outcomes Level
PLO01 Bilgi - Kuramsal, Olgusal On the basis of the competencies gained at the undergraduate level, it has an advanced level of knowledge and understanding that provides the basis for original studies in the field of Computer Engineering. 2
PLO02 Bilgi - Kuramsal, Olgusal By reaching scientific knowledge in the field of engineering, he/she reaches the knowledge in depth and depth, evaluates, interprets and applies the information.
PLO03 Yetkinlikler - Öğrenme Yetkinliği Being aware of the new and developing practices of his / her profession and examining and learning when necessary. 3
PLO04 Yetkinlikler - Öğrenme Yetkinliği Constructs engineering problems, develops methods to solve them and applies innovative methods in solutions.
PLO05 Yetkinlikler - Öğrenme Yetkinliği Designs and applies analytical, modeling and experimental based researches, analyzes and interprets complex situations encountered in this process. 5
PLO06 Yetkinlikler - Öğrenme Yetkinliği Develops new and / or original ideas and methods, develops innovative solutions in system, part or process design. 3
PLO07 Beceriler - Bilişsel, Uygulamalı Has the skills of learning. 2
PLO08 Beceriler - Bilişsel, Uygulamalı Being aware of new and emerging applications of Computer Engineering examines and learns them if necessary.
PLO09 Beceriler - Bilişsel, Uygulamalı Transmits the processes and results of their studies in written or oral form in the national and international environments outside or outside the field of Computer Engineering. 2
PLO10 Beceriler - Bilişsel, Uygulamalı Has comprehensive knowledge about current techniques and methods and their limitations in Computer Engineering.
PLO11 Beceriler - Bilişsel, Uygulamalı Uses information and communication technologies at an advanced level interactively with computer software required by Computer Engineering. 2
PLO12 Bilgi - Kuramsal, Olgusal Observes social, scientific and ethical values in all professional activities. 4


Week Plan

Week Topic Preparation Methods
1 Introduction to Human-Centered Design Reading the lecture notes Öğretim Yöntemleri:
Anlatım
2 Techniques for Conducting User Research Reading the lecture notes Öğretim Yöntemleri:
Anlatım
3 Identifying and Prioritizing User Needs Reading the lecture notes Öğretim Yöntemleri:
Anlatım
4 Ideation Reading the lecture notes Öğretim Yöntemleri:
Anlatım
5 Concept Generation Reading the lecture notes Öğretim Yöntemleri:
Anlatım
6 Fundamentals of User Interface (UI) design Reading the lecture notes Öğretim Yöntemleri:
Anlatım
7 Responsive UI Design Principles Reading the lecture notes Öğretim Yöntemleri:
Anlatım
8 Project Reading the lecture notes Ölçme Yöntemleri:
Proje / Tasarım
9 Basics of User Experience (UX) design Reading the lecture notes Öğretim Yöntemleri:
Anlatım
10 UX-Information Architecture and Navigation Design Reading the lecture notes Öğretim Yöntemleri:
Anlatım
11 Principles of Interaction Design Reading the lecture notes Öğretim Yöntemleri:
Anlatım
12 Designing for Different Interaction Modalities Reading the lecture notes Öğretim Yöntemleri:
Anlatım
13 Understanding Accessibility Guidelines and Standards Reading the lecture notes Öğretim Yöntemleri:
Anlatım
14 Designing for Users With Disabilities Reading the lecture notes Öğretim Yöntemleri:
Anlatım
15 Subject Review Reading the lecture notes Ölçme Yöntemleri:
Proje / Tasarım
16 General Review Reading the lecture notes Ölçme Yöntemleri:
Yazılı Sınav
17 Term Exams Ölçme Yöntemleri:
Yazılı Sınav


Student Workload - ECTS

Works Number Time (Hour) Workload (Hour)
Course Related Works
Class Time (Exam weeks are excluded) 14 3 42
Out of Class Study (Preliminary Work, Practice) 14 4 56
Assesment Related Works
Homeworks, Projects, Others 1 30 30
Mid-term Exams (Written, Oral, etc.) 0 0 0
Final Exam 1 30 30
Total Workload (Hour) 158
Total Workload / 25 (h) 6,32
ECTS 6 ECTS

Update Time: 30.04.2025 02:07